Another potential bonus is that, rather than purchasing individual games, you can pay a subscription fee to get access to a broad catalog of games. The idea is that your "console" is now hosted in The Cloud (which is a fancy way to say that it's running in some company's data center), so all you need to do is have high-speed internet, buy a relatively cheap client device like a Google Chromecast, plug it into your TV, and off you go. Since then, there have been some really cool developments in cloud gaming services – these are products like Google's Stadia, NVIDIA's GeForce Now, and similar offerings from PlayStation, Xbox, and Amazon. Consoles typically offered some of the best gaming technology at price points you simply couldn't achieve with a PC (not to mention console manufacturers intentionally bearing losses to establish their proprietary ecosystems). Over the past several decades, if you wanted to play a video game on your living room TV, you probably hooked up a gaming console directly to your TV, and thus emerged generations of entertainment on platforms like Nintendo, Xbox, Playstation, and Sega. This is me playing Shadow of the Tomb Raider on Ultra graphics settings (with all the bells and whistles like ray tracing enabled) on my living room TV, but there's no gaming console or PC directly connected to this TV – the game is being streamed over my local network from my gaming PC in a completely different room. In this guide, I walk you through how I set up my gaming PC to stream games with super low latency over my home network so I can play games on my TV and other devices anywhere in my house. How to stream games from your gaming PC to any device in your home without a subscription
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